Today we started the production of the PROTOTYPE of our point-and-click-adventure "No Place For Traitors" - that is, we started the programming, as some of the graphics already have been done in the past weeks.

As always, the first meeting fast dedicated to workflows, file-managment, naming conventions and configurations, so nothing special about that. It's more the fact that we finally actually started - I have been working hard to get this project going. Let's hope it will be a constructive and fruitful teamwork.

At the moment, I will only release some telegram-style posts, reason being a) this website still is under development, b) the project has just started and we haven't that much to show and obviously c) at the moment this isn't reading anyone anyway :-)

So cheers to me and Rando (programmer), let's see what the future brings...

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Serious Monk Serious Monk Serious Monk
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We are an independent gamedesign studio based in Cologne, Germany.

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Manuel Schmitt
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50670 Köln
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About this Webpage:

This webpage is a developer-blog, providing information for the interested about the production of our computer-games. This shall not only serve as a product-show-off, but also as a platform for other developers to read about our problems, our solutions and thoughts during the development.

We will offer tutorials, tests, opinions related to indie-game-development and of course information about the games we are currently working on.

Stay tuned. Happy gaming.