Screenshot No Place For Traitors

What sounds quite impressive in the header, is just a small statement, that the first few people playing the prototype were able to finish the puzzles in about 45 minutes without bigger troubles. BUT we are nonetheless proud and excited about it: It was the first time we could see reactions of players and they were good.

We have already changed some gameplay-elements and improved some graphics and edited texts. There are still 2 or three smaller bugs to be taken care of and I will work some more on the character-sheet of our main-character. And, of course, there is still the production of the intro-movie, which will be a 1:30 minute long animated, rendered sequence introducing the story...

And another news: Florian Ebrecht has joined the team and will be doing the sounddesign for the prototype. All in all I hope we will be sending emails to publishers with the finished prototype in about 2 or 3 weeks.

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Serious Monk Serious Monk Serious Monk
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We are an independent gamedesign studio based in Cologne, Germany.

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Manuel Schmitt
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About this Webpage:

This webpage is a developer-blog, providing information for the interested about the production of our computer-games. This shall not only serve as a product-show-off, but also as a platform for other developers to read about our problems, our solutions and thoughts during the development.

We will offer tutorials, tests, opinions related to indie-game-development and of course information about the games we are currently working on.

Stay tuned. Happy gaming.